Realistic Stone Wall Generator - Blender 3.6+ Geometry Nodes
Procedural realistic stone wall generator created in Blender geometry nodes. You can generate stone wall on any mesh of any form.
- Work in Blender 3.6 and Blender 4.0
- 2 stone patterns
- Custom material for joints and rocks
- Variable (random) stone height
- Random stone pattern
- You can use internal (a bit slow) or external (modificator) remesh
- Can be exported to any game engine (decimate modificator after node is recomended)
Usage:
- Create mesh object, dont forget apply transform (scale and rotation)
- Add Realistic Stone Wall modificator (Geometry Node)
- When using external remesh add remesh modificator BEFORE Realistic Stone Wall and set same value of Voxel Size on Remesh modificator and on Realistic Stone Wall (recomended value is 0.25, dont set too small or you hang your computer)
- Set all other parameters as you need.
- You can switch to Edit mode and edit your mesh as you need.
- Note: for plane object you must use external remesh (modificator)